About This Game Enjoy your way into one of the craziest beat'em ups! Be a helper soul, take your weapon and destroy everything on your path!This is a BETA build currently. Content is being added constantly! So please bring me your feedback to improve more this experience.NOT FOR SENSITIVE PLAYERS!________________________________________________________________Kally was once known as a lonely girl, without family and friends. Maybe that was the reason... she died.Now Kally has found out she is in hell, where darkness is everywhere and horrendous creatures want to devour her.She meets a new companion: Eerik, who died in strange circumstances and was apparently locked in jail.The Grim Reaper appeared, and Kally and Eerik thought it was over and that Death-himself was taking their souls with him. But Eerik caught Grim Reaper off-guard, stole his scythe, and gave it to Kally.After an intense fight, Eerik cut off the head of Grim Reaper and decided to bring it with them as proof of their strength.Death's head tells them that in order to escape and go back on earth among the living, they must take down the supreme king...And he is on top of the hills...Inside a huge castle guarded by demonic creatures!There awaits the darkest adventure of our lives!This rooms are magic portals, any door could bring you anywhere, where you gonna go?¿ How long can you survive ?____ 7aa9394dea Title: The Eerie Adventures Of KallyGenre: Action, Adventure, Indie, SimulationDeveloper:DSPublisher:DSRelease Date: 31 May, 2018 The Eerie Adventures Of Kally Torrent Download [Xforce] the eerie adventures of kally. the eerie adventures of kally Game is charming with its story and art. The combat was fun until used the pick axe which made it easier but a bit tedious with the amount of enemies I had to take out but not too bad compared to other beat'em ups. I say it is worth the price and time I had fun atleast.Here is a video of me playing what I think is just the prologue if you want to judge the game for yourself.https:\/\/youtu.be\/ICdahWkjoqM. Game is charming with its story and art. The combat was fun until used the pick axe which made it easier but a bit tedious with the amount of enemies I had to take out but not too bad compared to other beat'em ups. I say it is worth the price and time I had fun atleast.Here is a video of me playing what I think is just the prologue if you want to judge the game for yourself.https:\/\/youtu.be\/ICdahWkjoqM. Game is charming with its story and art. The combat was fun until used the pick axe which made it easier but a bit tedious with the amount of enemies I had to take out but not too bad compared to other beat'em ups. I say it is worth the price and time I had fun atleast.Here is a video of me playing what I think is just the prologue if you want to judge the game for yourself.https:\/\/youtu.be\/ICdahWkjoqM The Eerie Adventures Of Kally 2019 DEMO updated: Finally! the new demo is just released today, play and complete the chapter 1, play with your style and get the coolest updates!If you don't know about the last changes, please read "Your Build Update" at the news from the community.I wish you the best of the bests!. Teak Patch 1.4.4: Hi people! Since the release i was working in the game to fix a lot of problems that disturb the player experience, since unespected crashes to soft-locks that doesn't let you continue your game. Let's gonna take a look at the changes:-Changes in the resolution, the last build of the game had "Black bars" problems and this prevent the player to have more vision or worse, the interface is "cuted" so for the moment a solution was found, you should restart the game each time we change the resolution.-Rooms that softlock or doesn't clear, some areas of the game had this in the last update, a lot of rooms have been fix from this, but i know that there's a few ones that still with this problem, this should be fixed asap for the next fix of the day.-Animation resets on our characters, on Kally or Eerik, you can reset the animations "Glitch them" by droping objects or get jumpscared "Shocked". This cause a weird sense of insecurity and break the experience.The current patch have this fixed.-Unespected buttons that doesn't work, at the last build of the game we could press ACTION to use elements in the levels, but some of them doesn't work well, or even break the element.The current patch have solved this in some elements, but i still working on it.- Indicators and Help Icons updated, in the last build sometimes the game doesn't tell us where to go or what to do "In the Lobby room there was no indicators of the things "So with this patch this would be fixed- LONG limit of areas, i think 50 areas is too much for some normal players, unless you are a beast guy that can beat it, so depending from your difficulty you can change it for 50 to 35, you still fighting the final boss.-Critical Damage, this is a new component in the game, the critical damage is a " % " double damage that you cause to the enemies, to get critical damage you have to talk with "Cheng Fu" a helper teacher that will show us the critical powers.-Unespected behaviours!! The monsters of the last build where so basic, just move around and punches if you are around, but now they have surprise reactions, for example, the zombie could fart in the area making hard to reach him, the skeletons can throw a brutal uppercut, the gargoyles can get angry and throw docens of punchs, etc..-4 New Throwable objects, now we have more throwable objects to launch against the horde, a living room table, Wooden stuff, an electronic tesla turret and a nuclear explosive barrel!! Wow.-General Changes, this patch changes so much stuff in the game as you readed before, it will be completed today for everyone, for the moment you play the current phase of this patch in the current build.Good luck guys, in Teak there's a lot of demons and creatures, they ask for souls you collected and money, if we do not complete the task well, we are so dead... New Friends/Pets for The Eerie Adventures of Kally !: This is Vash and Puppy, two companions on the game, you can choose their names and take decisions while playing!. New Game-Dev Blog: _ https://thefuckingds.tumblr.com _Wait is something that we don't like, but when things are going bad we need to put solutions, here's a good thing that i did.This is my game development blog "The Eerie Adventures Of Kally Dev Blog" where you will see how the game is going to be this next update with new gameplay tests and animations "first i have to get the pc for the gameplay tests".Feel free to ask anything that you will consider a good tip to make Teak a better game for the community.I will be posting daily here. The game is released!: Finally! The game is here, i hope you all have fun with the game and enjoy this beat'em up!Good luck on your Eerie Adventure!. New Game-Dev Blog: _ https://thefuckingds.tumblr.com _Wait is something that we don't like, but when things are going bad we need to put solutions, here's a good thing that i did.This is my game development blog "The Eerie Adventures Of Kally Dev Blog" where you will see how the game is going to be this next update with new gameplay tests and animations "first i have to get the pc for the gameplay tests".Feel free to ask anything that you will consider a good tip to make Teak a better game for the community.I will be posting daily here. Teak Patch 1.4.4: Hi people! Since the release i was working in the game to fix a lot of problems that disturb the player experience, since unespected crashes to soft-locks that doesn't let you continue your game. Let's gonna take a look at the changes:-Changes in the resolution, the last build of the game had "Black bars" problems and this prevent the player to have more vision or worse, the interface is "cuted" so for the moment a solution was found, you should restart the game each time we change the resolution.-Rooms that softlock or doesn't clear, some areas of the game had this in the last update, a lot of rooms have been fix from this, but i know that there's a few ones that still with this problem, this should be fixed asap for the next fix of the day.-Animation resets on our characters, on Kally or Eerik, you can reset the animations "Glitch them" by droping objects or get jumpscared "Shocked". This cause a weird sense of insecurity and break the experience.The current patch have this fixed.-Unespected buttons that doesn't work, at the last build of the game we could press ACTION to use elements in the levels, but some of them doesn't work well, or even break the element.The current patch have solved this in some elements, but i still working on it.- Indicators and Help Icons updated, in the last build sometimes the game doesn't tell us where to go or what to do "In the Lobby room there was no indicators of the things "So with this patch this would be fixed- LONG limit of areas, i think 50 areas is too much for some normal players, unless you are a beast guy that can beat it, so depending from your difficulty you can change it for 50 to 35, you still fighting the final boss.-Critical Damage, this is a new component in the game, the critical damage is a " % " double damage that you cause to the enemies, to get critical damage you have to talk with "Cheng Fu" a helper teacher that will show us the critical powers.-Unespected behaviours!! The monsters of the last build where so basic, just move around and punches if you are around, but now they have surprise reactions, for example, the zombie could fart in the area making hard to reach him, the skeletons can throw a brutal uppercut, the gargoyles can get angry and throw docens of punchs, etc..-4 New Throwable objects, now we have more throwable objects to launch against the horde, a living room table, Wooden stuff, an electronic tesla turret and a nuclear explosive barrel!! Wow.-General Changes, this patch changes so much stuff in the game as you readed before, it will be completed today for everyone, for the moment you play the current phase of this patch in the current build.Good luck guys, in Teak there's a lot of demons and creatures, they ask for souls you collected and money, if we do not complete the task well, we are so dead... The Eerie Adventures Of Kally | Scary Beat'em up: Hi Everyone!With The Eerie Adventures of Kally i bring back a video game genre that has been a bit forgotten for some years, known as Beat’Em Up.Games where the seasoned veterans remember how they fought against strong and tough-looking enemies to get to the next stage and continue our adventure.Inspired by "Grabbed by the ghoulies" "Dragon's Lair" and "The Grim Adventures of Billy and Mandy" In this action/horror rogue-like videogame we will take control of Kally or Eerik, our two young main characters that suddenly find themselves in Hell!. Teak Patch 1.4.4: Hi people! Since the release i was working in the game to fix a lot of problems that disturb the player experience, since unespected crashes to soft-locks that doesn't let you continue your game. Let's gonna take a look at the changes:-Changes in the resolution, the last build of the game had "Black bars" problems and this prevent the player to have more vision or worse, the interface is "cuted" so for the moment a solution was found, you should restart the game each time we change the resolution.-Rooms that softlock or doesn't clear, some areas of the game had this in the last update, a lot of rooms have been fix from this, but i know that there's a few ones that still with this problem, this should be fixed asap for the next fix of the day.-Animation resets on our characters, on Kally or Eerik, you can reset the animations "Glitch them" by droping objects or get jumpscared "Shocked". This cause a weird sense of insecurity and break the experience.The current patch have this fixed.-Unespected buttons that doesn't work, at the last build of the game we could press ACTION to use elements in the levels, but some of them doesn't work well, or even break the element.The current patch have solved this in some elements, but i still working on it.- Indicators and Help Icons updated, in the last build sometimes the game doesn't tell us where to go or what to do "In the Lobby room there was no indicators of the things "So with this patch this would be fixed- LONG limit of areas, i think 50 areas is too much for some normal players, unless you are a beast guy that can beat it, so depending from your difficulty you can change it for 50 to 35, you still fighting the final boss.-Critical Damage, this is a new component in the game, the critical damage is a " % " double damage that you cause to the enemies, to get critical damage you have to talk with "Cheng Fu" a helper teacher that will show us the critical powers.-Unespected behaviours!! The monsters of the last build where so basic, just move around and punches if you are around, but now they have surprise reactions, for example, the zombie could fart in the area making hard to reach him, the skeletons can throw a brutal uppercut, the gargoyles can get angry and throw docens of punchs, etc..-4 New Throwable objects, now we have more throwable objects to launch against the horde, a living room table, Wooden stuff, an electronic tesla turret and a nuclear explosive barrel!! Wow.-General Changes, this patch changes so much stuff in the game as you readed before, it will be completed today for everyone, for the moment you play the current phase of this patch in the current build.Good luck guys, in Teak there's a lot of demons and creatures, they ask for souls you collected and money, if we do not complete the task well, we are so dead..
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